Friday, 21 November 2014

Games Britannia “Monopolies & Mergers”

For the second part of Games Britannia, Woolley traces the surprising political and social impact that board games have had in Britain over the last 200 years, being a British idea of using the board game as an instrument of moral instruction, they had it exported it to America. Once it had arrived on the shores of America it was altered to concur with the whole American dream and philosophy, making allot of money. Woolley goes on to demonstrate this effect of money transferring hands on the board game with the best-selling game in history Monopoly - which celebrated wealth and avarice in the wake of the Great Depression. Ironically, this most capitalist of games was derived from a radical socialist game first published in Britain in 1913. He goes on to further show how a holy trinity of British family board games came about including Cluedo, Monopoly and Scrabble. These Games although of which have a very real sense and life within them. games such fantasy role playing games such as Dungeons and Dragons an American invention. British games continued to play on the niche political games like War on Terror which plays on satire.




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